Patrick Arthur March 21, 2019 F-Zero GX and What It Means to Git Gud Patrick Arthur March 21, 2019 F-Zero GX is destroying Patrick’s soul and mind. He reflects on his struggles with the highly regarded 2003 classic.
Patrick Arthur March 16, 2019 Red Alert 2 and Why RTS Stories Matter Patrick Arthur March 16, 2019 Red Alert 2’s story is incredibly goofy, but conceals an important truth about RTS narratives.
Patrick Arthur March 2, 2019 Day Z or (The Unexpected Virtue of Ignorance) Patrick Arthur March 2, 2019 The early weeks of Day Z were incredible. Why did it eventually fail and fall to pieces?
Patrick Arthur February 18, 2019 Hollow Knight is Castlevania's next Symphony Patrick Arthur February 18, 2019 20 years later, the all time classic has a true successor.
Patrick Arthur February 1, 2019 Why and When Prince of Persia Falls Apart Patrick Arthur February 1, 2019 What is he so worried about, anyway?
Patrick Arthur February 1, 2019 Why I enjoyed Banjo-Kazooie despite all of my complaints Patrick Arthur February 1, 2019 Banjo Kazooie? More like Banjo Ka-poo-ie.
James Tuerlings February 1, 2019 The Clever Design of Banjo-Kazooie James Tuerlings February 1, 2019 Banjo-Kazooie is a brilliant game full of a number of interesting decisions that elevate it above its competition.Or at least James thinks so.
Patrick Arthur January 28, 2019 Exploring Doom Patrick Arthur January 28, 2019 What if you could talk to the level design?